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Skills Actif/Skills Passifs

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MessagePosté le: Sam 4 Déc - 17:15 (2010) Sujet du message: Skills Actif/Skills Passifs Répondre en citant

Rogue general skills

Tumble Cleave
RequirementsLevel 1 character
Skill level1
2
3
4
5
SP cost

( Total )  
0

( 0 )  
3

( 3 )  
5

( 8 )  
11

( 19 )  
39

( 58 )  
Mana
5
9
14
20
41
Power
99
123
160
211
275
Range3 meters - - - -
Helpful noteWith daggers, you perform a forward attack followed by a backflip (back to your original position). With a crossbow, you kneel and quickly shoot multiple arrows into your target. This skill has a 7 second cooldown.


 

Flame Shock
RequirementsLevel 5 character
Skill level1
2
3
4
5
SP cost

( Total )  
2

( 2 )  
3

( 5 )  
5

( 10 )  
11

( 21 )  
39

( 60 )  
Mana
9
13
18
24
45
Power
160
196
251
320
410
Range5 meters - - - -
Helpful notePersonal Dungeon AoE skill, does not work outside of the PD. Damages all monsters within range. Does not require a target.



 

Swift Bash
RequirementsLevel 10 character
Skill level1
2
3
4
5
SP cost

( Total )  
3

( 3 )  
4

( 7 )  
7

( 14 )  
18

( 32 )  
65

( 97 )  
Mana
8
13
18
24
45
Power
125
152
195
252
325
Range3 meters - - - -
Helpful noteQuickly attacks target. Looks like two hits but it only counts as one. This skill has a 6 second cooldown.
  

Hawk Strike
RequirementsLevel 15 character,
Level 1 Swift Bash
Skill level1
2
3
4
5
SP cost

( Total )  
4

( 4 )  
6

( 10 )  
10

( 20 )  
24

( 44 )  
86

( 130 )  
Mana
12
16
21
27
53
Power
145
176
226
292
377
Range15 meters - - - -
Helpful noteLong-range attack. This skill has a 6.5 second cooldown.


 
 

Poison Capsule
RequirementsLevel 15 character,
Level 1 Hawk Strike
Skill level1
2
3
4
5
SP cost

( Total )  
4

( 4 )  
6

( 10 )  
10

( 20 )  
24

( 44 )  
86

( 130 )  
Mana
14
19
24
30
54
Poison amount
-6/second
-12/second
-18/second
-24/second
-30/second
Duration
20 seconds----
Range15 meters - - - -
Helpful noteLong-range attack. Poisons target, causing them to slowly lose health for the duration of the skill. This skill has a 10 second cooldown. Does not require a weapon for casting.


 

Snare
RequirementsLevel 20 character,
Level 1 Poison Capsule
Skill level1
2
3
4
5
SP cost

( Total )  
5

( 5 )  
7

( 12 )  
12

( 24 )  
27

( 51 )  
98

( 149 )  
Mana
9
13
17
21
26
Chance of success
50%
55%
60%
65%
70%
Duration
12 seconds
-
-
-
-
Range15 meters - - - -
Helpful noteTemporarily ensnares target, causing them to be unable to move or attack. This skill has a 15 second cooldown. Does not require a weapon for casting. In PvP, this skill stops movement but still allows attacks to be made against you.


Confusion
RequirementsLevel 25 character,
Level 1 Snare
Skill level1
2
3
4
5
SP cost

( Total )  
6

( 6 )  
8

( 14 )  
14

( 28 )  
33

( 61 )  
118

( 179 )  
Mana
4
6
8
10
18
Chance of success
50%
60%
70%
80%
90%
Duration
25 seconds
?
???
Range12 meters - - - -
Helpful noteCauses the target to become confused. This skill has a 5 second cooldown. Does not require a weapon for casting. Duration and chance of success increases with each level.


 

Dire Strike
RequirementsLevel 25 character,
Level 1 Confusion
Skill level1
2
3
4
5
SP cost

( Total )  
6

( 6 )  
8

( 14 )  
14

( 28 )  
33

( 61 )  
118

( 179 )  
Mana
12
15
19
24
45
Power
228
269
334
421
532
Range12 meters - - - -
Helpful noteRapidly attacks a target that is suffering from Confusion. This skill has a 5 second cooldown.


 
 


 

Invisibility
RequirementsLevel 30 character,
Level 1 Confusion
Skill level1
2
3
4
5
SP cost

( Total )  
7

( 7 )  
9

( 16 )  
16

( 32 )  
38

( 70 )  
137

( 207 )  
Mana
25
30
35
40
75
Power?
1
2
3
4
5
Duration
7 seconds
14 seconds
21 seconds
28 seconds
35 seconds
Helpful noteRenders your character temporarily invisible to other players and monsters. Skill fails/ends if you are attacked while casting, are attacked while invisible, or attack while invisible. This skill must be at level 5 before you will be allowed to pick a job. This skill has an 11 second cooldown. Does not require a weapon for casting.
 IMPORTANT: The total SP needed to max out all of these skills is 1,189. 



Rogue passive skills 

Reinforce
RequirementsLevel 5 character
Skill level1
2
3
4
5
SP cost

( Total )  
3

( 3 )  
4

( 7 )  
7

( 14 )  
16

( 30 )  
59

( 89 )  
Increase attack12
24
36
48
60
Helpful notePermanently increases physical attack. Contrary to popular belief, this works for both crossbows and daggers. Formerly called "Line Force." Assassins andRangers may learn Reinforce 2, which is an expansion of this skill.

Coup de Gras
RequirementsLevel 10 character,
Level 1 Reinforce
Skill level1
2
3
4
5
SP cost

( Total )  
4

( 4 )  
5

( 9 )  
9

( 18 )  
22

( 40 )  
78

( 118 )  
Increase critical
10
20
30
40
50
Helpful notePermanently increases Critical chance. Assassins may learn Coup de Gras 2, which is an expansion of this skill.

Far Seeing
RequirementsLevel 10 character
Skill level1
2
3
4
5
SP cost

( Total )  
4

( 4 )  
5

( 9 )  
9

( 18 )  
22

( 40 )  
78

( 118 )  
Increase range+1 meter
+2 meters
+3 meters
+4 meters
+5 meters
Helpful notePermanently increases attack range (normal is 15 meters) when using a crossbow.

Free Walk
RequirementsLevel 10 character
Skill level1
2



SP cost

( Total )  
65

( 65 )  
65

( 130 )  



Increase speed0.5
1.0



Helpful notePermanently increases movement speed.

Innate Movement
RequirementsLevel 15 character
Skill level1
2



SP cost

( Total )  
74

( 74 )  
74

( 148 )  



Decrease offense speed1.0
2.0



Helpful notePermanently increases attack speed by decreasing your offense speed, allowing you to attack faster.

Mental Defense
RequirementsLevel 20 character
Skill level12345
SP cost

( Total )
 
6

( 6 )  
7

( 13 )  
12

( 25 )  
30

( 55 )  
108

( 163 )  
Gold cost

( Total )  
0
0
0
0
0
Increase defense816243640
Helpful notePermanently increases magical defense.
Mental Defense continued
RequirementsLevel 41
Level 74
Level 84
Level 106
Level 114
Skill level6
7
8
9
10
SP cost

( Total )  
150

( 313 )  
200

( 513 )  
300

( 813 )  
900

( 1,713 )  
1,400

( 3,113 )  
Gold cost

( Total )  
-
-
-
60,000,000

( 60,000,000 )  
140,000,000

( 200,000,000 )  
Damage reflected
4%
8%
12%
16%
20%
Helpful notePermanently increases chance of reflecting damage back on your attacker.
Mental Defense continued
RequirementsLevel 124
Level 134



Skill level11
12



SP cost

( Total )  
1,900

( 5,013 )  
2,400

( 9,413 )  



Gold cost

( Total )  
240,000,000

( 440,000,000 )  
340,000,000

( 780,000,000 )  



Decrease offense speed1.0
2.0



Helpful notePermanently increases attack speed by decreasing your offense speed, allowing you to attack faster.

Combat Reflection
RequirementsLevel 20 character
Skill level1
2
3
4
5
SP cost

( Total )  
6

( 6 )  
7

( 13 )  
12

( 25 )  
30

( 55 )  
108

( 163 )  
Chance of success5%
10%
15%
20%
25%
Damage reflected
4%
8%
12%
16%
20%
Helpful notePermanently increases chance of reflecting damage back on your attacker.

Regain
RequirementsLevel 25 character
Skill level1
2
3
4
5
SP cost

( Total )  
7

( 7 )  
9

( 16 )  
16

( 32 )  
38

( 70 )  
137

( 207 )  
Increase health regeneration+1/second
+2/second
+3/second
+4/second
+5/second
Increase mana regeneration
+1/second+2/second+3/second+4/second+5/second
Helpful notePermanently increases regeneration rate of health and mana.

Detect Weakness
RequirementsLevel 30 character,
Level 1 Regain
Skill level1
2
3
4
5
SP cost

( Total )  
8

( 8 )  
11

( 19 )  
18

( 37 )  
44

( 81 )  
157

( 238 )  
Increase hit rate55100150205265
Helpful notePermanently increases hit rate.
Detect Weakness continued
RequirementsLevel 47
Level 76
Level 86


Skill level6
7
8


SP cost

( Total )  
200

( 438 )  
300

( 738 )  
350

( 1,088 )  


Increase hit rate
330
405
485


Helpful noteAn attack. This skill is used in the Earthsea Evocation.
Totals:









  • The total SP needed to max out all of these skills is 11,474.
  • The total gold cost needed to max out all of these skills is 780,000,000.

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MessagePosté le: Sam 4 Déc - 17:15 (2010) Sujet du message: Skills Actif/Skills Passifs Répondre en citant

Ranger general skills


Flame Arrow
RequirementsLevel 38 character, 17 stat points in Intelligence
Skill level1
2
3
4
5
SP cost

( Total )
 
10

( 10 ) 
13

( 23 ) 
22

( 45 ) 
55

( 100 ) 
194

( 294 ) 
Mana
85
90?
100?
117
125?
Power250%
280%
310%
350%
400%
Burn amount
-10
-20
-30
-40
-50
Mana loss
-300
-
-
-
-
Duration
5 seconds
-
--
-
Range15 meters - - - -
Helpful noteAn attack that causes the target to "burn" and lose mana. Normal hit damage is multiplied by the percentage given for "power." This skill has a 7 second cooldown.
  


Piercing
RequirementsLevel 38 character, 35 stat points in Dexterity
Skill level1
2
3
4
5
SP cost

( Total )
 
10

( 10 ) 
13

( 23 ) 
22

( 45 ) 
55

( 100 ) 
194

( 294 ) 
Mana
83
89?
95?
113
120?
Power110%
140%
170%
210%
250%
Range15 meters
-
-
-
-
Helpful noteAoE attack skill, damages up to 3 targets, In a straight line. Normal hit damage is multiplied by the percentage given for "power."

 
Piercing continued
RequirementsLevel 56
Level 66
Level 78
Level 88

Skill level6
7
8
9

SP cost

( Total ) 
300

( 594 ) 
400

( 944 ) 
500

( 1,444 ) 
600

( 2,045 ) 

Mana
200
250
300
350

Power
300%
350%
410%
470%

Range15meters
-
-
-

Helpful noteAoE attack skill, damages up to 3 targets, In a straight line. Normal hit damage is multiplied by the percentage given for "power."
 

Hyde Shot
RequirementsLevel 44 character, 52 stat points in Dexterity,
Level 1 Invisibility
Skill level1
2
3
4
5
SP cost

( Total )
 
11

( 11 ) 
15

( 26 ) 
25

( 51 ) 
60

( 111 ) 
216

( 327 ) 
Mana
76
86
96
108
120
Increase200%
220%
240%
270%
300%
Range20 meters
-
-
-
-
Helpful noteNormal hit damage is multiplied by the percentage given for "power." This skill may only be used while you are invisible. Once the skill is used, invisibility is automatically terminated.
 
Hyde Shot continued
RequirementsLevel 68



Skill level6




SP cost

( Total ) 
230

( 657 ) 




Mana
230




Increase330%




Range
20 meters




Helpful noteNormal hit damage is multiplied by the percentage given for "power." This skill may only be used while you are invisible. Once the skill is used, invisibility is automatically terminated.
 

Controlled Shooting
RequirementsLevel 70 character, 100 stat points in Dexterity
Skill level1
2
3
4
5
SP cost

( Total )
 
60

( 60 ) 
90

( 150 ) 
140

( 290 ) 
270

( 560 ) 
890

( 1,450 ) 
Gold cost

( Total )
 
100,000

( 100,000 )
 
300,000

( 400,000 )
 
600,000

( 1,000,000 )
 
1,000,000

( 2,000,000 )
 
1,500,000

( 3,500,000 )
 
Mana
89
102
116121
147
Increase attack5%
10%
15%
20%
25%
Decrease defense
5%
7%
10%
12%
15%
Duration
20 seconds
30 seconds
40 seconds50 seconds60 seconds
Range2 meters
-
-
-
-
Helpful noteSelf-buff skill, increases physical attack but decreases physical defense. You may not move until the skill wears off. You may cancel the skill's effect by using a Potion of Escape. This skill has a 40 second cooldown.
Controlled Shooting continued
RequirementsLevel 98



Skill level6




SP cost

( Total ) 
1,000

( 2,450 ) 




Gold cost

( Total ) 
2,500,000

( 6,000,000 ) 




Mana
200




Increase attack
30%




Decrease defense
20%




Duration
60 seconds




Range
2 meters




Helpful noteNormal hit damage is multiplied by the percentage given for "power." This skill may only be used while you are invisible. Once the skill is used, invisibility is automatically terminated.


Deceiving
RequirementsLevel 102 character
Deceiving skill book
Level 110
Level 118


Skill level1
2
3


SP cost

( Total ) 
1,020

( 1,020 ) 
1,100

( 2,120 ) 
1,180

( 3,300 ) 


Gold cost

( Total ) 
20,000,000

( 20,000,000 ) 
100,000,000

( 120,000,000 ) 
180,000,000

( 320,000,000 ) 


Mana
300
400
500


Power300%400%
600%


Helpful noteAn attack. Normal hit damage is multiplied by the percentage given for "power." For example, if you do damage of 1000 with a normal hit, then when using this skill at level 1 you will do (1000)*(300%) = (1000)*(3) = 3000 damage.
 

Stun Shot
RequirementsLevel 122 character
Sturn Shot skill book
Level 128
Level 130
Level 134

Skill level1
2
3
4

SP cost

( Total )
 
1,220

( 1,220 ) 
1,280

( 2,500 ) 
1,300

( 3,800 ) 
1,340

( 4,140 ) 

Gold cost

( Total )
 
220,000,000

( 220,000,000 )
 
280,000,000

( 500,000,000 )
 
300,000,000

( 800,000,000 )
 
340,000,000

( 1,140,000,000 ) 

Mana
500
600
700?800?

Power400%450%600%?700%?

Duration
1 second
1 second
? seconds? seconds

Range15 meters
15 meters
-
-

Helpful noteAn attack. Normal hit damage is multiplied by the percentage given for "power." For example, if you do damage of 1000 with a normal hit, then when using this skill at level 1 you will do (1000)*(300%) = (1000)*(3) = 3000 damage. Stuns the target. This skill has a 6 second cooldown.

Grand Total
  • The total SP needed to max out all of these skills is 12,933.
  • The total gold needed to max out all if these skills is 1,466,000,000.
 
Ranger passive skills

Sharpen
RequirementsLevel 32 character, 2 stat points in Dexterity
Skill level1
2
3
4
5
SP cost

( Total ) 
11

( 11 ) 
15

( 26 ) 
25

( 51 ) 
60

( 111 ) 
216

( 327 ) 
Increase critical chance1%
2%
3%
4%
5%
Helpful notePermanently increases chance of critical hits when a crossbow is equipped. Increases the amount of your Deadly stat by a % of your base Deadly stat. For example, if you have 100 Deadly, at lvl 5, 5% of 100 is 5, so your Deadly stat would be 105.

Improved Mana
RequirementsLevel 32 character, 12 stat points in Intelligence
Skill level1
2
3
4
5
SP cost

( Total ) 
9

( 9 ) 
12

( 21 ) 
21

( 42 ) 
51

( 93 ) 
183

( 276 ) 
Increase mana55
120
195
290
405
Helpful notePermanently increases maximum mana.

Mind Training
RequirementsLevel 32 character, 12 stat points in Constitution
Skill level1
2
3
4
5
SP cost

( Total ) 
9

( 9 ) 
12

( 21 ) 
21

( 42 ) 
51

( 93 ) 
183

( 276 ) 
Increase evasion5
10
15
20
25
Helpful notePermanently increase magical resistance (not magical defense). Magical resistance is evasion from magical attacks.
Mind Training continued
RequirementsLevel 53
Level 63



Skill level6
7



SP cost

( Total ) 
225

( 501 ) 
275

( 776 ) 



Increase evasion30
35



Helpful notePermanently increase magical resistance (not magical defense). Magical resistance is evasion from magical attacks.

Reinforce 2
Requirements
Level 35 characterLevel 72Level 82Level 92
Skill Level
1
2
3
4

SP Cost

( Total ) 
150

( 150 ) 
175

( 325 ) 
200

( 525 ) 
300

( 825 ) 

Increase attack
62748698
Helpful Note
Increases physical attack.


Defense Guard
RequirementsLevel 38 character, 17 stat points in Constitution
Skill level1
2



SP cost

( Total ) 
146

( 146 ) 
146

( 292 ) 



Increase defense50
100



Helpful notePermanently increases physical defense. Does not go beyond level 2.


Critical Increase
RequirementsLevel 50 character
Skill level1
2
3
4
5
SP cost

( Total )
 
21

( 21 ) 
31

( 52 ) 
51

( 103 ) 
110

( 213 ) 
360

( 573 ) 
Gold cost

( Total ) 
0
0
0
0
0
Increase critical chance15%
30%45%
60%
75%
Helpful notePermanently increases chance of critical hits when a crossbow is equipped. Increases the amount of your Critical stat by a % of your Critical stat. For example, if you have 400 Critical, at lvl 6, 90% of 400 is 360, so your critical stat would be 760.
 
Critical Increase continued
RequirementsLevel 80
Level 108
Level 116
Level 126
Level 136
Skill level6
7
8
9
10
SP cost

( Total ) 
500

( 1,073 ) 
1,000

( 2,073 ) 
1,300

( 3,373 ) 
1,600

( 4,973 ) 
1,900

( 6,873 ) 
Gold cost

( Total ) 
-
80,000,000

( 80,000,000 ) 
160,000,000

( 240,000,000 ) 
260,000,000

( 400,000,000 ) 
360,000,000

( 760,000,000 ) 
Increase critical chance
90%
105%
120%
135%
150%
Helpful notePermanently increases chance of critical hits when a crossbow is equipped. Increases the amount of your Critical stat by a % of your Critical stat. For example, if you have 400 Critical, at lvl 6, 90% of 400 is 360, so your critical stat would be 760.


 

Fadeil Attack
RequirementsLevel 60 character
Skill level1
2
3
4
5
SP cost

( Total )
 
30

( 30 ) 
40

( 70 ) 
68

( 138 ) 
163

( 301 ) 
588

( 889 ) 
Gold cost

( Total ) 
0
0
0
0
0
Increase attack20
40
60
80
150
Helpful notePermanently increase physical attack.
Fadeil Attack continued
RequirementsLevel 90
Level 104
Level 112
Level 120
Level 128
Skill level6
7
8
9
10
SP cost

( Total ) 
500

( 1,389 ) 
1,200

( 2,589 ) 
1,600

( 4,189 ) 
2,000

( 6,189 ) 
2,400

( 8,589 ) 
Gold cost

( Total ) 
-
40,000,000

( 40,000,000 ) 
120,000,000

( 160,000,000 ) 
200,000,000

( 360,000,000 ) 
280,000,000

( 640,000,000 ) 
Increase critical chance
90%
105%
120%
135%
150%
Helpful notePermanently increases chance of critical hits when a crossbow is equipped. Increases the amount of your Critical stat by a % of your Critical stat. For example, if you have 400 Critical, at lvl 6, 90% of 400 is 360, so your critical stat would be 760.
 
Grand Totals
  • The total SP needed to max out all of these skills is 17,958.
  • The total gold needed to max out all of these skills is 1,400,000,000.

 
 
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MessagePosté le: Sam 4 Déc - 17:16 (2010) Sujet du message: Skills Actif/Skills Passifs Répondre en citant

Assassin general skills


Death Motion
RequirementsLevel 38 character, 17 stat points in Intelligence
Skill level1




SP cost

( Total ) 
75

( 75 ) 




Mana
35




Duration
6000 seconds




Range2 meters



Helpful noteCauses your character to appear to be dead so you will not continue to be attacked. Lasts 6,000 seconds, or 1 hour 40 minutes. Works on all monsters, even if they're higher than you. After using the skill, you may of course cancel the skill's effect at any time you need to before the skill's duration is up. Skill does not go beyond level 1. This skill has a 20 second cooldown. (Also, people in PvP can still attack you.)

 


Double Strike
RequirementsLevel 38 character, 35 stat points in Dexterity
Skill level1
2
3
4
5
SP cost

( Total ) 
10

( 10 ) 
13

( 23 ) 
22 
 
( 45 ) 
54

( 99 ) 
194

( 293 ) 
Mana
55
61
67
75
83
Power50%
70%
90%
110%
130%
Range
3 meters - - - -
Helpful noteAttack damage is increased by the percent given. (100% = twice as much damage.) This skill has a 7 second cooldown.
Double Strike continued
RequirementsLevel 56Level 66
Level 78
Level 88

Skill level6
7
8
9

SP cost

( Total ) 
267

( 560 ) 
350

( 910 ) 
450

( 1,360 ) 
525

( 1,885 ) 

Mana
137
150
170
200

Increase defense
150%
170%
200%
250%

Range3 meters
-
-
-

Helpful noteAttack damage is increased by the percent given. (100% = twice as much damage.) This skill has a 7 second cooldown.
  
 

Hyde Step
RequirementsLevel 44 character, 52 stat points in Dexterity,
Level 1 Invisibility
Skill level1
2
3
4
5
SP cost

( Total ) 
11

( 11 ) 
15

( 26 ) 
25

( 51 ) 
60

( 111 ) 
216

( 327 ) 
Mana
76
86
96
108
120
Power250%
275%
300%
340%
380%
Range2 meters
-
- -
-
Helpful noteNormal hit damage is multiplied by the percentage given for "power."This skill may only be used while you are invisible. This skill has a 10 second cool down time.

 
Hyde Step continued
RequirementsLevel 58
Level 68



Skill level6
7



SP cost

( Total ) 
300

( 627 ) 
472

( 1,099 ) 



Mana
200
250



Power
420%
460%



Range
2 meters
-



Helpful noteNormal hit damage is multiplied by the percentage given for "power."This skill may only be used while you are invisible. This skill has a 10 second cool down time.


Distracting Shot
RequirementsLevel 70 character, 100 stat points in Dexterity
Skill level1
2
3
4
5
SP cost

( Total ) 
60

( 60 ) 
90

( 150 ) 
140

( 290 ) 
270

( 560 ) 
890

( 1,450 ) 
Gold cost

( Total ) 
100,000

( 100,000 ) 
300,000

( 400,000 ) 
600,000

( 1,000,000 ) 
1,000,000

( 2,000,000 ) 
1,500,000

( 3,500,000 ) 
Mana
89
102
116
121
147
Chance of success60%
65%
70%
80%
90%
Range3 meters
-
-
-
-
Helpful noteCauses target to stop attacking you. If you're fighting a monster with a group, the monster will aggro to another player and not turn its aggro back on you until everyone else is dead. Formerly called "Target Free."
Distracting Shot continued
RequirementsLevel 98




Skill level6




SP cost

( Total ) 
1200

( 2,650 ) 




Gold cost

( Total ) 
2,500,000

( 6,000,000 ) 




Mana
200




Chance of success100%



Range
3 meters




Helpful noteCauses target to stop attacking you. If you're fighting a monster with a group, the monster will aggro to another player and not turn its aggro back on you until everyone else is dead. Formerly called "Target Free."


Fatal Blow
RequirementsLevel 102 character
Fatal Blow skill book
Level 110
Level 118
Level 130
Skill level1
2
3
4
SP cost

( Total ) 
1,020

( 1,020 ) 
1,100

( 2,120 ) 
1,180

( 3,300 ) 
1300

(4,500) 

Gold cost

( Total ) 
20,000,000

( 20,000,000 ) 
100,000,000

( 120,000,000 ) 
180,000,000

( 320,000,000 ) 
300,000,000

( 620,000,000) 

MP cost
100
200
300
400

Power100%200%
300%
400%
Helpful noteCritical Hitrate increases sharply once


Deadline
RequirementsLevel 122 character
Deadline skill book
Level 128
Level 130
Level 140
Skill level1
2
3
4
SP cost

( Total )
 
1,220

( 1,220 ) 
1,280

( 2,500 ) 
1,300

( 3,800 ) 


Gold cost

( Total )
 
220,000,000

( 220,000,000 )
 
260,000,000

( 480,000,000 )
 
300,000,000

( 780,000,000 )
 
400,000,000

(1,180,000,000) 

Mana
200
300
400500
Power200400600800
Range3 meters
-
-
-
Helpful noteDeadly hits on a weak point of an opponent.

Grand Total
  • The total SP needed to max out all of these skills is 12,789.
  • The total gold needed to max out all of these skills is 1,106,000,000.

Assassin passive skills
Dagger Mastery
RequirementsLevel 32 character, 2 stat points in Dexterity
Skill level1
2
3
4
5
SP cost

( Total ) 
11

( 11 ) 
15

( 26 ) 
25

( 51 ) 
60

( 111 ) 
216

( 327 ) 
Increase attack14
28
42
56
70
Helpful notePermanently increases physical attack when daggers are equipped.
 

Improved Mana
RequirementsLevel 32 character, 12 stat points in Intelligence
Skill level1
2
3
4
5
SP cost

( Total ) 
9

( 9 ) 
12

( 21 ) 
21

( 42 ) 
51

( 93 ) 
183

( 276 ) 
Increase mana55
120
195
290
405
Helpful notePermanently increases maximum mana.


 

Mind Training
RequirementsLevel 32 character, 12 stat points in Constitution
Skill level1
2
3
4
5
SP cost

( Total ) 
9

( 9 ) 
12

( 21 ) 
21

( 42 ) 
51

( 93 ) 
183

( 276 ) 
Increase evasion5
10
15
20
25
Helpful notePermanently increases your magical resistance.
 
Mind Training continued
RequirementsLevel 53
Level 63



Skill level6
7



SP cost

( Total ) 
250

( 526 ) 
300

( 826 ) 



Increase evasion
30
35



Helpful notePermanently increases your magical resistance.

Coup de Gras 2
RequirementsLevel 35Level 72Level 82Level 92Level 108
Skill Level
1
2
3
4
5
SP Cost

( Total ) 
150

( 150 ) 
300

( 450 ) 
600

( 1,050 ) 
956

( 2,006 ) 
1,300

(3,306) 
Gold cost

( Total ) 
000080,000,000

( 80,000,000 ) 
Increase critical
60
70
80
90
100
Helpful notePermanently increase chance of criticals.
Coup de Gras continued
RequirementsLevel 116
Level 126
Level ?


Skill level61
7
8


SP cost

( Total ) 
1,800

( 5,106 ) 
2,300

( 7,606 ) 
?

( ? ) 


Gold cost

( Total ) 
160,000,000

( 160,000,000 ) 
260,000,000

( 130,000,000 ) 
?

( ? ) 


MP cost
110
120
130


Helpful notePermanently increase chance of criticals.


Magic Resistance
RequirementsLevel 38 character, 17 stat points in Constitution
Skill level1
2



SP cost

( Total ) 
146

( 146 ) 
146

( 292 ) 



Increase evasion5
10



Helpful notePermanently increases magical resistance. Magical resistance is evasion from magical attacks. Does not go beyond level 2.


 

Power Training
RequirementsLevel 50 character
Skill level1
2
3
4
5
SP cost

( Total ) 
21

( 21 ) 
31

( 52 ) 
51

( 103 ) 
110

( 213 ) 
360

( 573 ) 
Gold cost

( Total ) 
0
0
0
0
0
Increase attack20
40
60
80
100
Helpful notePermanently increases physical attack. Daggers do not need to be equipped for this skill to work.
 
Power Training continued
RequirementsLevel 80
Level 104
Level 112
Level 120
Level 132
Skill level6
7
8
9
10
SP cost

( Total ) 
500

( 1,073 ) 
1,000

( 2,073 ) 
1,300

( 3,373 ) 
1,700

( 5,073 ) 
2,200

( 7,273 ) 
Gold cost

( Total ) 
-
40,000,000

( 40,000,000 ) 
120,000,000

( 160,000,000 ) 
200,000,000

( 360,000,000 ) 
320,000,000

( 680,000,000 ) 
Increase mana120
140
160
180
200
Helpful notePermanently increases physical attack. Daggers do not need to be equipped for this skill to work.


Speed Step
RequirementsLevel 60 character
Level 90

Skill level1
2
3


SP cost

( Total ) 
40

( 40 ) 
68

( 108 ) 
200

( 308 ) 


Increase speed0.5
1.0
1.5


Helpful notePermanently increases movement speed when daggers are equipped.


Grand Total
  • The total SP needed to max out all of these skills is 14,208.
  • The total gold needed to max out all if these skills is 780,000,000.

 
_________________
speedlover The KILLER
Titan /Maitre de la guerre Smile
Lvl 96


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MessagePosté le: Aujourd’hui à 13:52 (2018) Sujet du message: Skills Actif/Skills Passifs

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